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Research projects

Funded research run from the Department of Media and Communications. Our projects involve a range of stakeholders and contribute to multiple disciplinary agendas.

Current Research Projects and Initiatives


A Better Brexit for Young People

This project investigates youth perspectives and priorities for Brexit negotiations through focus groups and a national YouGov survey.


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Adolescent mental health and development in the digital world

With a focus on ADHD, self-harm and eating disorders, we explore adolescents’ mental health vulnerabilities and the risks and benefits associated with digital technology use.

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Children's Rights in the Digital Age 

To examine how children's rights to provision, protection and participation are being enhanced or undermined in the digital age, this project aims to build on current evidence of online risks and opportunities for children worldwide. 


Community Through Digital Connectivity

This project examines the role that communication plays in promoting and hindering community among London’s diverse populations.

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CO:RE- Children Online: Research and Evidence

Towards a pan-European knowledge platform on the effects of digital technologies on children and young people. CO:RE examines children’s digital experiences relating to their health, lifestyles, participation and digital citizenship, well-being, safety, and security. The LSE team  coordinates the theoretical dimension of the research.


Our Data Bodies

This is a three-year, mixed method, participatory research project explores the nature and experience of digital privacy and “data rights” of adult low-income people in the United States.

Data Walking

Data Walking

An innovative research process for producing radical data through collaborative walks. Data walking creates a process for observing, reflecting on and seeking to intervene in how data influences civic space.

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Digital Privacy and Data Literacy

The Digital Privacy & Data Literacy project is a training program that will train 600+ information and library professionals in the New York metropolitan area.


From Digital Skills to Tangible Outcomes (DiSTO)

This study aims to develop new survey measures of people’s digital skills, digital engagement and outcomes of Internet use. 


EU Kids Online

EU Kids Online is a multinational research network. It seeks to enhance knowledge of European children's online opportunities, risks and safety. It uses multiple methods to map children's and parents' experience of the internet, in dialogue with national and European policy stakeholders. 


The European migration crisis and the media

This esearch project focusses on understanding how the different histories and politics of European countries shape the variety of attitudes towards the crisis. 



This project investigates identity management on social media by LGBTQ migrants and is funded by the European Union’s Marie Skłodowska-Curie Actions.


The Future of National News Agencies in Europe

This project will suggest alternative futures for national news institutions by collecting and combining data and analysis from and for industry, policy-makers, and journalists working with and within European news agencies.

Global Kids Online

Global Kids Online

Global Kids Online is an international research project that aims to generate and sustain a rigorous cross-national evidence base around children’s use of the internet by creating a global network of researchers and experts, and a research and impact toolkit, to inform and promote children’s rights in the digital age. 



Heteropolitics is a project in contemporary political theory which purports to contribute to the renewal of political thought on the ‘common’ (communities and the commons) and the political in tandem.

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Improving Deliberation, Improving Copyright

This project aims to co-produce a consultation model based on reflection and understanding between all groups affected by copyright policy – thereby contributing to more effective and sustainable media policy outcomes.


Justice, Equity and Technology

The Justice, Equity, and Technology Project views technological systems as critical determinants of effective collective self-governance and meaningful participation in democratic society.


LSE-USC Research collaboration

Building on a successful teaching partnership which has lasted over a decade, the Department of Media and Communications and the Annenberg School for Communication and Journalism at University of Southern California have extended their partnership into researching the profound implications of media and communications technologies for our shared futures.

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Media City London 

 A broadly interpreted framework for research which touches on a wide range of themes, including social movements, London identities, migration, and media and digital industries. 

Media Policy Project

Media Policy Project

The Media Policy Project’s goal is to start conversations between policy makers, civil society actors, and media professionals about the latest media research. 

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Maximising Children’s Online Opportunities and Minimising Risks 

MOMRO developed a Knowledge Exchange and Impact toolkit designed to ensure that research is used to maximise opportunities and minimise risks online for children around the world.

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The Nurture Network (eNurture)

Funded by UKRI (ESRC), this network is researching how the digital environment intersects with the traditional influences on children – family, school, peers. The aim is to build new practice models to improve children and young people’s mental health outcomes.


Outcomes and Effectiveness for Children's Helplines

Funded by the NSPCC, this project reviewed the evidence related to outcomes and effectiveness for children’s helplines so as to inform the future planning of effective service delivery.

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Polis is the LSE's media think-tank, aimed at working journalists, people in public life and students in the UK and around the world. Find out more.

Director: Professor Charlie Beckett

Parenting for a digital future

Parenting for a digital future

In this three-year project, the researchers are undertaking a series of qualitative case studies to investigate how children and young people, along with their parents, carers, mentors and educators imagine and prepare for their personal and professional futures in a digital age.

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The Social Theory Network

The Social Theory Network links the LSE Departments of Media & Communications and Sociology, providing a platform for interdisciplinary debates on social theory.

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STEM Inside

This project is a multi-year ethnographic study that investigates how creative software learning experiences in music and video production also develop understandings of science, technology, engineering and math (STEM) in young people aged 14-18.


Understanding Automated Decisions

This project uses design methods and public engagement to investigate how to make data-based, automated decision-making understandable to people, how to communicate the processes through which automated systems operate and implications for personal data privacy and collective data governance, and to engage with complex issues of algorithmic transparency.


VirtEU: Values and Ethics in Innovation for Responsible Technology in Europe

The goal of this project is to analyze and map the ethical practices of European hardware and software entrepreneurs, maker and hacker spaces, and community innovators. 

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WhatsApp Vigilantes? An exploration of citizen reception and construction of WhatsApp messages’ triggering mob violence in India

The study aims to provide ways of reducing violence and hate speech, while retaining the most positive aspects of messaging apps. The project intends to come up with a typology of digital misinformation in India that will be helpful to regulators, technology companies, civic campaigners, those interested in media literacy and political education. 

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Youth Skills (ySKILLS)

The project involves longitudinal research with children aged 12 to 17 to offer evidence on how to enhance and maximise long-term positive impacts of the ICT environment on multiple aspects of children’s well-being by stimulating resilience through the enhancement of digital skills.